#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
HINSTANCE g_hInst;
HWND hwnd;
LPCTSTR lpszClass=TEXT("Formality");
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpszCmdParam, int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor=LoadCursor(NULL, IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL, IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
hWnd=CreateWindow(lpszClass, lpszClass, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, NULL, (HMENU)NULL, hInstance, NULL);
ShowWindow(hWnd,nCmdShow);
while (GetMessage(&Message, NULL, 0, 0))
{
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMessage,
WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
switch (iMessage)
{
case WM_CREATE:
return 0;
case WM_PAINT:
hdc=BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}